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world of magic — power range: 01. sovereign 02. heavenly 03. emperor 04. commander 05. deputy commander 06. SS 07. S 08. A 09. B 10. C 11. D 12. E 13. F Races: elves, ogres, goblins, humans and angels (they are very rare to see). Magic: 1. By birth: the typical elemental ones or the special ones that everyone wants. 2. Learning: passive magic such as healing or others. Regions: Avaloria (land of knights, druids and fairy creatures) Valkrheim (land of warriors and Norse magic) Tianhua (empire of heaven) Azarak (land of golden sands) Avaloria Region: Kingdom of Avaloria, forest of the elves and known for its large number of dungeons. Valkrheim region: kingdom of Valkrheim and the dragon nest. Tianhua: known for its large number of kingdoms and stone forests (home of enormous golems). Azarak: Kingdom of Azarak, the great and vast Kharvok Desert and the kingdom they went to The ogres are banished.
Character created by @anton_barca_999
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